organization in New Delhi. A report on the Indian gaming business has been presented by the Interactive Entertainment and Innovation Council and online gaming company Winzo.
This analysis states that in the upcoming years, the Indian gaming industry’s income is anticipated to rise.
The Winzo research projects that by 2028, the gaming business in India will generate $6 billion in revenue annually. In contrast, the Indian gambling sector brought in US$3.1 billion in revenue last year, or 2023. This indicates that a doubling of the gaming industry’s income is anticipated by 2028.
The Interactive Entertainment and Innovation Council (IEIC) report 2024 states that 144 million people used games in 2023, and that number is projected to rise to 240 million by 2028 based on secondary data analysis.
Growth in the gaming industry’s revenue
As per the IEIC study, there are around 1400 gaming companies in India, out of which 500 are gaming studios. By 2028, it is anticipated that gaming revenues would total US$6 billion annually.
The study claims that numerous state governments are also launching numerous initiatives to boost eSports and gaming. Although there were 500 professional gamers in 2023, there will probably be a 2.5-fold growth in this population during the next five years.
India now accounts for 16 percent of the worldwide game download market. Following this, America has a 7.4% share and Brazil a 7.6% share.